Tim Miller, the producer of Amazon’s new animated anthology series Secret Level, expresses concern about how passionate gaming fans will react to the show, rather than focusing on the opinions of critics. The series comprises 15 episodes, each inspired by a different video game franchise, ranging from classics like Pac Man to contemporary titles such as Honor of Kings. In an interview, Miller acknowledges the challenge of engaging with multiple video game publishers while emphasizing that their real fear lies with the fanbase’s expectations.
Secret Level follows Prime Video’s successful adaptation of Fallout and reflects Hollywood’s growing interest in tapping into the passionate communities surrounding video games as a source for new content. Recently, Amazon also announced a partnership with Games Workshop to produce films and series set in the expansive Warhammer universe, which will have representation in Secret Level as well.
The show’s director, Dave Wilson, highlights the complexity of adapting well-established game narratives, mentioning the need to balance the rich lore, such as that of Warhammer 40,000: Space Marine 2, with the storytelling requirements of television. He notes that crafting relatable conflict for characters necessitates moving beyond literal interpretations of game lore, especially when it comes to delivering a meaningful narrative.
Secret Level boasts a star-studded cast, featuring actors from both Hollywood—like Keanu Reeves, Arnold Schwarzenegger, and Kevin Hart—and notable voices from the gaming world, such as Laura Bailey and Clive Standen. With an increase in the profile of video game actors, Wilson points out that fans appreciate continuity when their favorite characters are portrayed by the same performers in various projects.
Despite receiving mixed reviews, the creators of Secret Level are apprehensive about fan responses, given the often heated discussions surrounding gaming. Tim Miller cites the quick cancellation and subsequent backlash against Sony’s Concord as a cautionary tale of online gaming discourse. He advocates for a reduction in toxicity within these conversations, emphasizing the importance of open communication and understanding that creators are earnest in their efforts, even if their work doesn’t always resonate with everyone.
This article illustrates the delicate balance content creators must maintain when adapting beloved franchises. It underscores the need for respectful engagement among fans as they explore new interpretations of the games they love. With the rise of video game adaptations, there remains hope that series like Secret Level could foster greater appreciation and dialogue among gaming enthusiasts, leading to a more supportive community.
In summary, Secret Level aims to connect with a diverse audience of gamers through its anthology format, showcasing various beloved franchises while navigating the complexities of adaptation and fan expectations.