Pocketpair, the developer behind the creature-collecting game Palworld, has taken a unique approach to its hiring process for game designers. The studio requires applicants to submit screenshots of their Steam libraries along with their total playtime as part of the initial application stage. This decision highlights Pocketpair’s commitment to hiring candidates who not only possess the right credentials but also exhibit a genuine passion and deep engagement with gaming.
Takuro Mizobe, the CEO of Pocketpair, publicized this unconventional screening method on X. He noted that the studio emphasizes the importance of play experience, stating, “Pocketpair has [game designers] submit screenshots of their Steam gameplay history. People who haven’t played Steam at all won’t pass the document screening.” This clear directive showcases the value the studio places on authentic gaming experience.
Furthermore, merely logging playtime is insufficient; applicants must demonstrate a comprehensive understanding of their favorite games. During interviews, candidates are asked to articulate the mechanics of those games that they have spent the most time playing. Mizobe explained that interviewers look for insights on why certain mechanics were implemented and what distinguishes those games from others in the same genre.
This method of recruitment is not entirely unprecedented; other game developers have also crafted innovative hiring processes. For example, a different Japanese studio has required applicants to create drawings in front of interviewers to circumvent AI-generated submissions.
Pocketpair’s strategy not only reflects its dedication to building a talented team adept at understanding and creating engaging gameplay but also emphasizes the importance of personal experience in game design. With such a focus on passion and knowledge, the studio is likely to attract designers who can contribute meaningfully to the evolution of gaming.
