Recent benchmarks suggest that owning all downloadable content (DLC) for Capcom’s Monster Hunter Wilds could lead to improved in-game performance. This unexpected finding comes amid ongoing efforts to enhance the game’s stability on PC, which has faced multiple performance issues since its release.

The game has seen a series of updates aimed at optimizing performance, particularly with a GPU/CPU optimization patch released in December 2025. Two more patches are slated for January and February 2026, with the first scheduled to launch on January 27. This upcoming patch, known as Ver.1.040.03.01, is expected to introduce new graphics and CPU settings along with improvements in VRAM usage. Despite these enhancements, Capcom has not yet addressed the potential link between DLC ownership and performance.

The discovery of the DLC performance bug gained traction after user u/de_Tylmarande on Reddit conducted a series of benchmark tests comparing two separate accounts—one with all DLC and the other with just the base game. Remarkably, the results indicated that the game performed up to 100 frames per second better with all the DLC installed. This phenomenon is believed to stem from the ‘DLC presence check’ function that verifies ownership of the game’s additional content.

As the news spreads across social media, there is speculation that Capcom may investigate this anomaly to implement a fix, as it presents an intriguing optimization opportunity. Players are hopeful that the upcoming patch will address not only the performance issues but also any unintended consequences of the current DLC system.

With the game set to improve further through planned updates, players can look forward to enhanced experiences in Monster Hunter Wilds. The gaming community remains engaged and optimistic about how these changes will enhance gameplay quality in the future.

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