The recent launch of Delta Force, a free-to-play online first-person shooter from Team Jade and TiMi Studio Group, introduces a kernel-level anti-cheat system, although it currently lacks support for Linux systems. This version should not be mistaken for the original Delta Force from 1998.
On the Steam forum, a developer confirmed that Linux and Steam Deck support are not available at this time, but there is an indication that they will explore the potential for a port in the future. The anti-cheat system in use, known as “Anti-Cheat Expert (ACE),” would not require a full port to function on Linux, thanks to Proton. However, it remains uncertain how straightforward this implementation will be compared to other systems like BattlEye and Easy Anti-Cheat.
Initial attempts to run the game on Desktop Linux using various versions of Proton led to multiple login errors. Users experienced issues even when the launcher occasionally worked, as it would ultimately crash back to the Steam Library. Interestingly, while similar attempts on the Steam Deck yielded persistent problems, using Proton Experimental did allow for entry into the game. Nonetheless, this workaround may not be reliable, especially considering the explicitly stated lack of support from developers, which raises concerns about potential game bans.
Players are advised to refrain from trying to run Delta Force on unsupported platforms for the time being, as it could lead to wasted time and resources. For those interested, updates regarding compatibility with anti-cheat systems for Steam Deck and Desktop Linux will be available on the developer’s anti-cheat compatibility page.
Looking towards the future, Delta Force is set to officially release on December 4, 2024. Interested players can watch for developments in compatibility and features as they emerge, offering a glimmer of hope for Linux users down the line.
In summary, while the launch of Delta Force brings excitement for many gamers, players on Linux systems may need to be patient as developers navigate the challenges of compatibility and anti-cheat integration.