The eagerly anticipated introduction to the new DC Universe, *Creature Commandos*, has officially premiered with its first two episodes on December 5, 2024. Each episode, running approximately 23 minutes, is packed with the distinct, frenetic energy that fans have come to expect from James Gunn.
Taking a deeper look into the narrative, the first episode explores contemporary political themes, spotlighting a faction of men’s rights activists who align themselves with a villain, revealing a peculiar mission for the Creature Commandos aimed at securing U.S. oil interests. As the story unfolds, we meet key characters like Rick Flag Sr., voiced by Frank Grillo, and Amanda Waller, voiced by Viola Davis, both of whom set the tone for this unconventional ensemble. Notably, Grillo showcases an impressive range in his voice acting, a refreshing surprise given his limited background in animation; meanwhile, Davis’s delivery feels somewhat lackluster.
Following this introduction, the team is fleshed out in a manner reminiscent of both *Suicide Squad* titles, featuring offbeat characters such as Doctor Phosphorus, The Bride, Weasel, G.I. Robot, and Nina Mazursky. With Amanda Waller maneuvering a new initiative, Task Force M—comprising metahumans instead of humans—the formula appears familiar yet intriguing, particularly for those who may not be well-versed in the comic lore.
The show’s animation stands out, merging modern aesthetics with elements of classic artistry that enhance both action and slower moments throughout the episodes. However, some viewers may feel that Gunn occasionally overshadows his collaborators, as he humorously includes an animated version of himself while neglecting to credit other pivotal team members.
In terms of plot development, the first episode successfully outlines the mission, culminating in an entertaining action sequence with notable voice performances from announcers like Alan Tudyk and Indira Varma. A brief appearance by David Harbour as Frankenstein adds a tantalizing twist at the story’s end.
The second episode progresses the conflict, delves into The Bride’s backstory, and introduces two more eclectic musical selections. While the addition of a princess character provides light romantic tension, her role feels superficial. The climax featuring The Bride in a well-choreographed battle against a main antagonist showcases the action prowess that *Creature Commandos* aims for, although some of the backstory elements venture into unnecessarily unsettling territory.
While the show certainly possesses engaging aspects, the constraints of each episode’s duration may hinder deeper character exploration and plot advancement, typical challenges faced by animated programming. Nonetheless, Gunn’s unique style finds a suitable fit in animation, albeit with occasional moments that flirt with overwhelming absurdity.
In summary, *Creature Commandos* emerges as a promising yet imperfect start to the DC Universe, earning a solid 7/10. While it carries echoes of past installments, it also opens doors for new characters and adventures, providing hope for future developments that may appeal to a broader audience as the universe expands.