The 2024 Game Awards recently concluded, showcasing the best in gaming with a tiny robot, “Astro Bot,” winning the coveted title of Game of the Year. The star-studded event, hosted by Geoff Keighley at the Peacock Theater in Los Angeles, highlighted 29 competitive categories, with big buzz surrounding this year marking the awards’ 10th anniversary.
In a night full of surprises, attendees were treated to exciting announcements for future releases, including new franchises from Naughty Dog, an anticipated “Okami” sequel, and new projects from Hazelight Studios. Major teasers also included “Borderlands 4,” “Mafia: The Old Country,” and a fresh “Elden Ring” installment titled “Elden Ring Nightreign,” set to arrive in 2025.
The event was not just about the games; it also recognized significant contributions within the industry. Amir Satvat from Tencent received the inaugural Gamechanger award for aiding developers impacted by industry-wide layoffs, emphasizing the importance of talent in creating great games.
In a notable nod to audience preferences, the Players’ Voice award was earned by “Black Myth: Wukong.” The event unfolded amid an ongoing strike by SAG-AFTRA, highlighting challenges within the gaming community related to generative AI and contract negotiations.
Here is a brief summary of some of the key categories and winners:
– Game of the Year: Astro Bot
– Best Game Direction: Astro Bot
– Best Narrative: Metaphor: ReFantazio
– Best Art Direction: Metaphor: ReFantazio
– Best Score and Music: Final Fantasy VII Rebirth
– Best Performance: Melina Juergens, Senua’s Saga: Hellblade II
These achievements reflect the creativity and resilience of the gaming community, driving innovation even in challenging times. The event not only celebrated excellence but also provided a glimpse into the promising future of gaming, leaving fans excited for what lies ahead.