The Soulslike genre has become quite popular, but when Code Vein was released in 2019, it stood out as one of the few titles within this challenging action game style, often referred to as the “anime Soulslike” for its distinctive artistic approach. Its sequel, Code Vein II, attempts to build upon the foundation laid by its predecessor, expanding both the narrative and gameplay experience. However, it appears that the sequel has not fully succeeded in becoming a standout in the genre.
Code Vein II presents a narrative that, while engaging, is loosely connected to the first game. Players take on the role of a Revenant Hunter navigating a post-apocalyptic world populated by vampire-like Revenants. The central theme revolves around time travel, where players must interact with historical characters, forging friendships in the past only to confront them in the present for the sake of thwarting a greater evil.
Despite an interesting premise, the game struggles to provide a deep enough experience to captivate both seasoned Soulslike fans and newcomers alike. Code Vein II adopts the conventional action RPG mechanics characteristic of its genre, allowing players to equip a variety of weapons and unleash a combination of attacks. Players can also utilize Forma items that act like abilities, using the character’s Ichor as a resource. Combat requires precision, but a notable flaw is the lack of clear visual cues for enemy attacks, making encounters somewhat frustrating compared to the clarity emphasized in original Soulslike titles like Dark Souls.
Boss battles, a hallmark of the genre, further illustrate these challenges. While players face off against formidable foes that require strategic approaches, the game is marred by issues where players may receive damage from attacks that lack proper visual indication. This can lead to mistimed dodges and unexpected damage during crucial moments. The four-legged tank boss exemplifies this flaw, as its attacks are often difficult to see, leaving players defensively scrambling.
A standout feature in Code Vein II is the new Partner System. Throughout the adventure, players can recruit allies who assist in battle, each contributing unique abilities. This system adds a layer of strategy, allowing players the option to absorb their partners for temporary boosts, though doing so means tackling challenges solo. Each companion also provides a specific Blood Code that enhances the player’s abilities, adding depth to the character development mechanics.
The storytelling aspect presents both complexity and a lack of substance. Set against the backdrop of a world facing destruction due to the Resurgence—a calamity that once required the sacrifice of heroes—players must navigate their ties to these heroes while striving to prevent the cataclysm. The emotional weight of time travel serves to deepen character connections, as players form bonds with heroes who ultimately meet tragic fates. Yet, the impact of these connections on the broader narrative feels limited, leaving players wanting more cohesion between character growth and plot progression.
Environmental storytelling is another area where Code Vein II falls short, lacking the intricacy found in other Soulslike games. Exploration often feels shallow, focusing mainly on combat encounters and item collection without offering much lore or context for players to immerse themselves in. This can lead to a sense of monotony, with less motivation to explore the intriguing yet sparse environment.
While Code Vein II features commendable character design and retains the anime aesthetic cherished by fans, its world can come across as uninspired. The variety of enemies offers some grotesque designs, yet the overall atmosphere blends into a standard post-apocalyptic setting.
Ultimately, Code Vein II makes strides ahead of its predecessor for an improved gaming experience, yet it still struggles with core elements vital to the genre. Soulslike enthusiasts will find enjoyment in certain aspects, although frustrations may arise. Meanwhile, those who typically shy away from challenging gameplay may find little incentive to step into this new adventure. Set to launch on Friday for PC, PS5, and Xbox Series X|S consoles at a cost of $70, it remains to be seen how players will respond to its offerings.
